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DESIGN IDEAS

Mech: Complex

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Mech: Complex is a game pitch created by myself, Joseph Britnell, Dakota Brower, Jussten Craddock, William Lanton, and Christopher Norton.

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We were provided an inspirational video that can be viewed HERE. Over the course of three weeks we combined our different ideas into one solid design.

Haste Wars

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Haste Wars was created as a potential game idea by myself, Jesus Acevedo, Sandra Barajas, Dakota Brower, and Mario Arrieta Crespo over the course of a month.

 

This idea was generated as part of a course where we were given minimal mechanics to choose from and then required to remove a selected mechanic and replace it with another. The original version of the game can be seen HERE.

 

In addition, we were required to convert the digital version of the game into an analog game. This can be review HERE.

The Young Survivors

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The Young Survivors is a game pitch that I created during my studies at Full Sail University. This idea was generated, established, and polished upon over the course of a month.

Remedium

 

Remedium is a adventure collection game. This level was created by myself, Rey Acevedo, Chris Adams, Alex Atayan, Nick Iennarella, and Joe Sozio.

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We were provided with a specific Creative Vision to generate this project around. This level was built and polished over the course of a month.

© 2023 by Ron Bresett. Proudly created with Wix.com

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